建筑 / 计算 / 人工智能

Architecture / Computation / Artificial Intelligence

面向空间生成的智能基础设施

Intelligent infrastructure for spatial generation.

Spatial AI 是一个处于前期原型研发阶段的空间智能系统,用来连接场地采集、空间分析、语义理解与设计构建。

An early-stage prototype system for capturing, reading, understanding, and constructing spatial form.

采集:点云 / 影像 / GIS
Capture: point cloud / image / GIS

原型系统

Prototype System

从空间证据,到设计智能。

From spatial evidence to design intelligence.

01

采集

点云、卫星影像、GIS 图层与现场记录,构成可以被系统读取的空间证据。

Point clouds, satellite imagery, GIS layers, and site records become a spatial evidence base.

02

分析

道路、水系、建筑、轴线、密度、拓扑与地形被拆解为可测量的空间图层。

Roads, water, buildings, axes, density, topology, and terrain are extracted as measurable layers.

03

理解

空间结构被翻译为聚落类型、语义关系、层级结构与可解释的空间语法。

Spatial structure is translated into settlement types, semantic relationships, and grammar patterns.

04

构建

规划动作、生成约束与设计反馈进入同一个迭代流程,用于辅助空间方案判断。

Planning moves, generative constraints, and design feedback become part of an iterative workflow.

研究迭代

Research Evolution

逐个版本展开:每一次输出,都是空间智能管线中的可见一步。

Version-by-version prototypes: each output is a visible step in the spatial intelligence pipeline.

← 最新横向拖动比较版本 / Drag horizontally最初 →
v3.1 water-aware spatial signature output

水系感知空间特征Water-Aware Spatial Signature

水体存在度与水系依赖度被量化为城市空间特征。

Water presence and dependency are quantified as urban spatial signatures.

v3.0 Boeing style gallery output

城市图底关系Urban Figure-Ground Relations

基于 OSM 的城市尺度图底研究建立形态可视化与指标基准。

City-scale OSM studies establish visual and metric baselines for urban form.

v2.6 topology benchmark output

拓扑基准测试Topology Benchmark

水系拓扑与建筑依赖关系开始具备跨案例比较能力。

Water topology and building dependency become comparable across cases.

v2.5 unified pipeline output

统一管线Unified Pipeline

地理配准影像、OSM、建筑提取与可靠性检查被合并为单一流程。

Georeferenced image, OSM, fallback building extraction, and reliability checks converge.

v2.4.3 Wuzhen relation analysis output

空间关系分类器Spatial Relation Classifier

道路、水系与建筑依赖关系被转化为空间关系判断。

Road, water, and building dependency are classified as spatial relationships.

v2.0 OSM ingestion output

OSM 数据摄入OSM Data Ingestion

开放地理数据进入空间智能管线,成为可复用的数据来源。

Public geodata becomes part of the spatial intelligence pipeline.

v1.9 GIS grounding output

GIS 接地GIS Grounding

道路、水系与建筑图层把图像结构连接到真实地理坐标。

Road, water, and building layers connect image-derived structure to real coordinates.

v1.8.7 functional zoning output

功能分区Functional Zoning

核心、廊道、居住与边界分区,把图结构转化为设计反馈。

Core, corridor, residential, and boundary zones turn graph structure into design feedback.

v1.8.5 settlement assembly output

聚落组装Settlement Assembly

介数中心性与节点度把空间构件组织成可操作的层级。

Betweenness and degree organize spatial components into operational layers.

v1.8.4 structural grammar output

结构语法Structural Grammar

拓扑规则把复杂网络翻译为可识别的聚落语法类型。

Topology rules translate networks into recognizable settlement grammars.

v1.8.2 semantic filter output

语义过滤Semantic Filtering

噪声剔除率成为判断结构可靠性的可测指标。

Noise removal becomes a measurable indicator of structural reliability.

v1.8.1 hierarchical spine output

层级骨架图Hierarchical Spine Map

主轴、次轴、局部路径与死胡同共同定义空间层级。

Main, secondary, local, and dead-end paths define spatial hierarchy.

v1.8 spine extraction output

主轴提取Primary Spine Extraction

系统从场模拟转向可读取、可解释的结构智能。

The project turns from field generation toward readable structural intelligence.

v1.7 terrain conditioned growth output

地形条件生长Terrain-Conditioned Growth

地形耦合进一步确认:聚落结构不能只依赖连续场模拟生成。

Terrain coupling confirms that structure needs more than continuous simulation.

v1.5 spatial morphing output

扩散原型Diffusion Prototype

采样、方向编辑与形态变换暴露了无约束空间生成的局限。

Sampling and direction edits expose the limits of unconstrained spatial generation.

v1.4 generative comparison output

潜在到骨架生成Latent-to-Skeleton Generation

解码骨架测试学习到的空间表征是否能够支撑生成。

Decoded skeletons test whether learned representations can support generation.

v1.3 spatial manifold output

空间流形Spatial Manifold

UMAP 与聚类揭示内陆型、线性型与水乡型聚落之间的连续关系。

UMAP and clustering reveal inland, linear, and water-town continua.

v1.2 latent space output

潜在空间表征Latent Space Representation

对比学习把空间形态转化为可以比较、聚类和泛化的表征空间。

Contrastive learning turns spatial form into a representation space that can be compared.

v1.0 spatial overview output

多尺度空间理解Multi-Scale Spatial Understanding

SAM、语义叠加、骨架、图分析与一致性检查构成首个稳定版本。

SAM, semantic overlays, skeletons, graph analysis, and consistency checks stabilize the first pipeline.

v0.9 axis stability output

轴线稳定性Axis Stability

形态、轴线、带状结构、置信度与一致性进入多模块原型测试。

Early multi-module tests compare morphology, axis, bands, confidence, and consistency.

v0.8 spatial skeleton output

骨架提取起点Skeleton Extraction Starting Point

二值掩膜开始把聚落结构转译为可分析的线性骨架。

Binary masks begin to expose settlement structure as lines.

v0.7 spatial analysis output

首次空间分析First Spatial Analysis

从卫星图像进入基础空间统计,形成第一条可运行管线。

Satellite image to basic measurable spatial statistics.

永福村案例

Yongfu Village

一个场地,三种状态:被采集的现场、被描摹的结构、被构建的方案。

One site, three states: captured field, traced structure, constructed proposal.

Yongfu village point cloud top view
采集:稀疏点云作为空间证据。Capture: sparse point cloud as spatial evidence.
Yongfu planning view one
构建:在扫描肌理之上叠加流线与空间轨迹。Construct: circulation and spatial trace over scanned fabric.
Yongfu planning view two
构建:建筑线条与村落纹理之间的协商。Construct: architectural linework negotiated with village texture.
Yongfu planning view three
构建:方案线条成为可被系统检验的空间图层。Construct: proposal lines as a testable spatial layer.

AI 不是风格生成器。

它是把空间判断显性化的系统。

当直觉能够被结构、数据与场地验证,设计会更清晰。

AI is not a style generator.

It is a system for making spatial judgment explicit.

When intuition can be verified by structure,
data, and site, design becomes clearer.

建筑作品

Architecture Work

真实的建筑经验,
仍然是计算系统的参照点。

Built atmosphere remains the reference point for the computational system.

敦煌展厅:材料、光线、曲率与序列共同构成空间智能。Dunhuang exhibition hall: material, light, curvature, and sequence as spatial intelligence.

未来产品路线

Future Product Route

从空间特征引擎,
走向世界空间模型。

From Spatial Signature Engine to World Spatial Model.

数字博物馆:高斯泼溅 + UE 数字孪生,从二维形态分析进入多模态空间场景。Gaussian splatting + Unreal Engine digital twin: from 2D morphology to multimodal spatial scenes.

Spatial AI 的最终目标不是乡村分析工具,也不是 GIS 可视化系统,而是让 AI 学会阅读世界空间结构。

The long-term goal is not a village analysis tool or GIS visualization system, but an engine that helps AI read the structure of space.

系统正在把 OSMnx、形态学、拓扑、水系依赖、建筑关系、高斯泼溅、点云与场景注册汇聚为同一个方向:世界空间结构语言。

OSMnx, morphology, topology, water dependency, building relations, Gaussian splatting, point clouds, and scene registry converge into a language of world spatial structure.

基于真实数据和先验经验的空间理解与生成模型, 不是虚空造物和空中楼阁, 而是服务于真实世界的数字新基建。

Spatial understanding and generative models grounded in real data and prior experience are digital infrastructure for the real world.

技术架构图 Architecture

01

采集Acquisition

OSM / 遥感 / 街景 / 点云 / BIM / 水系 / 建筑轮廓 / 高斯泼溅

OSM / remote sensing / street view / point clouds / BIM / water systems / building footprints / Gaussian splatting

02

分析Analysis

形态学 / 拓扑 / 水系依赖 / 可达性 / 日照通风 / 合规审查

Morphology / topology / water dependency / accessibility / sunlight and ventilation / compliance review

03

整合Registry

统一坐标 / 多源对齐 / 场景注册 / 建筑关系图谱 / 空间语义层

Unified coordinates / multi-source alignment / scene registration / building relation graph / spatial semantic layer

04

生成Generation

布局生成 / 场景补全 / 城市更新推演 / 方案模拟 / 数字孪生部署 / BIM / 仿真环境

Layout generation / scene completion / urban renewal simulation / proposal modeling / digital twin deployment / BIM / simulation environments

Architectural Knowledge Parameter

设计经验参数层

将建筑师与设计师的经验转化为可计算参数:从优秀案例、现场判断和方案评审中提取空间尺度、动线效率、界面连续性、视线廊道、功能混合、场所氛围与合规边界;通过标注、评分、对比和修正反馈,持续校准模型的分析权重与生成约束。

Architectural and design experience is translated into computable parameters: spatial scale, circulation efficiency, interface continuity, view corridors, functional mix, atmosphere, and compliance boundaries are extracted from precedents, site judgment, and design reviews; annotation, scoring, comparison, and corrective feedback continuously calibrate the model's analysis weights and generative constraints.

01

v3.0 空间特征引擎Spatial Signature Engine

提取不同聚落和城市的空间 signature:道路、水系、建筑、拓扑、密度与形态类型。

Spatial Signature Engine: extract road, water, building, topology, density, and typology signatures.

02

v4.0 多模态空间场景Multimodal Spatial Scene Engine

把卫星影像、LiDAR、点云、高斯泼溅、语义图层与数字孪生场景合并为可理解的空间场。

Multimodal Spatial Scene Engine: fuse satellite, LiDAR, point cloud, Gaussian splatting, semantics, and digital twins.

03

v5.0 空间嵌入引擎Spatial Embedding Engine

建立类似 CLIP 的空间嵌入:这个地方像威尼斯、像江南水乡、像现代主义郊区。

Spatial Embedding Engine: compare places through learned spatial similarity and semantic association.

04

v6.0 空间基础模型Spatial Foundation Model

形成具备拓扑推理、形态生成、城市相似性检索、空间记忆与设计反馈能力的基础模型。

Spatial Foundation Model: topology reasoning, morphology generation, urban similarity, retrieval, and spatial memory.

05

世界空间模型World Spatial Model

最终产品形态是统一的世界空间认知系统:让 AI 理解空间、聚落、道路、水系、建筑、地形与人类组织方式。

World Spatial Model: a unified spatial cognition system for places, settlements, roads, water, buildings, terrain, and human organization.